Author Topic: Only "default" arming with MDS1.11  (Read 824 times)

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Offline Nicholaiovitch

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Only "default" arming with MDS1.11
« on: January 20, 2010, 05:12:29 PM »
Hi Zuti,

I am in the process of converting all my MDS  1.1 missions to the new patch 1.11.

I noticed the following entries at all HB with regard to all a/c and I think it is causing only "default" armament to appear on the arming screen:- (these are just a few of the lines....it appears to happen with all a/c at all HB)

[BornPlace1]
  A-20DB7 0 0
  A-20C 0 0
  A-20G 0 0
  BeaufighterMk21 0 0
  BeaufighterMkX 0 0

- The "0 0" appeared as soon as I saved the missions with the new 1.11 set in JSGME.
- No special loadout was selected at the HB for any a/c.

By deleting the two "0 0" I get normal arming choices in the arming screen.

Perhaps you could confirm this?

Nicholaiovitch

Offline |ZUTI|

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Re: Only "default" arming with MDS1.11
« Reply #1 on: January 20, 2010, 06:39:18 PM »
This is correct. If you enable plane limitations for specific home base, this is the effect. Or it should be. This was the problem in the old v1.1... if you only enabled plane limitations and did not modify any plane... no planes were loaded as no mis entries were created.

First 0 = unlimited planes, second 0 = default loadouts. I went for this kind of behaviour to "disable abusing", if you follow me. If mission maker wants to enable specific loadouts, you can add them, plane by plane. For pure dogfight servers it should be OK, IMHO. If users will complain, I can make it different for standalone, but I really think that it is fine. From my perspective, good mapmaker chooses his planesets carefully and load them acordingly. Takes more time, sure, but is much better. Again, that is my opinuon and if you all don't like it, I can modify for standalone.

Cheers.

Offline Nicholaiovitch

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Re: Only "default" arming with MDS1.11
« Reply #2 on: January 20, 2010, 07:07:43 PM »
I understand your logic, but I did not enable specific loadouts. It is now a default behaviour to require specific loadouts. is that the logic you are saying is preferred?

It would seem to me to be easier to have the default logic as "all loadouts available" as it was before, and then have specific a/c at some bases with a restricted loadout by using the "button" in the HB set-up. There is no "Button" for normal loadouts.

Right now, one has to delete all the second "0" entries in the mission file as it is not possible within FMB for every mission built that requires normal loadouts

Nicholaiovitch

Offline StG77_HaDeS

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Re: Only "default" arming with MDS1.11
« Reply #3 on: January 20, 2010, 07:24:46 PM »
I understand your logic, but I did not enable specific loadouts. It is now a default behaviour to require specific loadouts. is that the logic you are saying is preferred?

It would seem to me to be easier to have the default logic as "all loadouts available" as it was before, and then have specific a/c at some bases with a restricted loadout by using the "button" in the HB set-up. There is no "Button" for normal loadouts.

Right now, one has to delete all the second "0" entries in the mission file as it is not possible within FMB for every mission built that requires normal loadouts

Nicholaiovitch


I think the best thing is what ZUTI did.
IMHO you can easily delete the "0 0" from your mission file.

Offline Nicholaiovitch

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Re: Only "default" arming with MDS1.11
« Reply #4 on: January 20, 2010, 07:31:30 PM »
As you say, it is no big deal to delete the "0".

I just was not sure that I was setting things up right in the FMB so it was good to get it direct from Zuti.

Many thanks to you all for producing the patch.

Nicholaiovitch :)

Offline |ZUTI|

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Re: Only "default" arming with MDS1.11
« Reply #5 on: January 20, 2010, 08:14:01 PM »
You are correct. This save happens if your home base has some AC on the left side. Not all andnot none. Some. I managed to skip the check if that home base forces planes limitations, so... yes, sorry about that, i'll make sure that standalone version has that check in and only those home bases that have limitations enabled will save it like that.

Cheers.

Offline billswagger

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Re: Only "default" arming with MDS1.11
« Reply #6 on: January 21, 2010, 09:43:39 AM »
im sure this might already be explained somewhere. 

I see other missions with a longer string than "0 0" after the plane under [bornplace], but i'm trying to grasp what numbers do what so i can limit fuel/load outs, etc.

I'm looking for a place to choose which load outs the planes can use in the FMB, but i don't see one.

It would make sense to have it with the HB where you select the different aircraft to spawn there, but I'm still very unfamiliar with the MDS so maybe there is a reason for having this way.

Anyway, just wondering how to limit fuel load outs, as well as bomb load outs for specific aircraft spawn points.

thanks

Bill


Offline |ZUTI|

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Re: Only "default" arming with MDS1.11
« Reply #7 on: January 21, 2010, 10:08:45 AM »
It's all in the manual, seriously, with pictures.

Regarding with 0 0 and removing last 0. Can someone confirm this: if you remove last 0 you do get all loadouts in the arming screen, BUT, when you try to change your loadout in the game through Ground Control, you get no loads available. I think that this is the case.

Cheers.

Offline billswagger

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Re: Only "default" arming with MDS1.11
« Reply #8 on: January 21, 2010, 10:55:26 AM »
Thanks :doh:

I must've scrolled past it before.

It doesn't appear we can limit fuel load out in the FMB. Is there a way to do it in the mis file?


Bill

Offline |ZUTI|

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Re: Only "default" arming with MDS1.11
« Reply #9 on: January 21, 2010, 11:34:56 AM »
You mean: 10,20,30... percent that you can select when in arming screen?

No, I have not limited that.

Offline Nicholaiovitch

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Re: Only "default" arming with MDS1.11
« Reply #10 on: January 21, 2010, 12:08:32 PM »
It's all in the manual, seriously, with pictures.

Regarding with 0 0 and removing last 0. Can someone confirm this: if you remove last 0 you do get all loadouts in the arming screen, BUT, when you try to change your loadout in the game through Ground Control, you get no loads available. I think that this is the case.

Cheers.



Hi Zuti,

I have run a test on a mission I converted from MDS 1.10 to MDS 1.11

The mission is here:-

http://www.datafilehost.com/download-c0eaeb8f.html

- At the extreme southern Red HB (Not the seaplane base) I removed last "0" from Corsair MkIV and both "0 0" from Corsair MkII
- No restrictive loadouts were applied at this base prior to saving.
- All other bases were left as they were saved with Ver 1.11 in the JSGME (so all a/c have "0 0" after them except some on carriers that were restricted)

Results:-

- Only default loadout available for all a/c except both Corsairs at the southern land base.
- Selection of a loadout on the Corsairs was normal followed by a flight and use of ordnance.
- On landing, chocks-in and normal RRR was available.
- However, because the MkIV Corsair has more than 9 different loadouts, only the first 9 are shown in the request to change loadout.
- I did not get the problem you mentioned with only "default" loadout being offered when you try to change.
- Change of loadout worked after a short period (15sec) before getting the "Change loadout" message.

I hope this helps.

Nicholaiovitch

Offline |ZUTI|

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Re: Only "default" arming with MDS1.11
« Reply #11 on: January 21, 2010, 01:48:11 PM »
Thanks. So it works fine, even better :)