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Author Topic: BLUE ALLIES in UP 2.01?!? then WHY NOT RED AXIS ?!?!?  (Read 1687 times)

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Offline RomanWolf

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BLUE ALLIES in UP 2.01?!? then WHY NOT RED AXIS ?!?!?
« on: June 01, 2010, 06:39:50 PM »
 :( :( :(  i was sad when i saw in  army Blue all allied nations as blue and they are in Red too ----- but in army Red are no Axis nations !  :sorry: 
it would be very help full to have all nations in booth red and blue, because i want to make a DF map but i cannot finish it cause  i cant have red Japanese   
I wanna ASK u Ultrapack team ,if  can be those nations in next UP patch  on booth RED and BLUE army side.
I think other people will be apreciated too  :)
THX for replies!
I/KG51_QWE  :hi:

Offline 78thFG_Bulau

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Re: BLUE ALLIES in UP 2.01?!? then WHY NOT RED AXIS ?!?!?
« Reply #1 on: June 03, 2010, 06:18:09 PM »
Hmmm...I wonder if it is as simple as editing the regiments file?

Offline 78thFG_Bulau

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Re: BLUE ALLIES in UP 2.01?!? then WHY NOT RED AXIS ?!?!?
« Reply #2 on: June 23, 2010, 05:33:05 PM »
QWE, I just now saw a post in SAS forum, where CirX describes a method to do this with Forgotten Countries mod, but apparently, there is some danger:

http://www.sas1946.com/main/index.php/topic,6608.0.html

Not sure if it even applies to UP 2.01

Offline RomanWolf

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Re: BLUE ALLIES in UP 2.01?!? then WHY NOT RED AXIS ?!?!?
« Reply #3 on: June 24, 2010, 07:22:06 PM »
i know about forgotten countries pack it works fine on Unified Installer
but i  fear that the pack will make big collisions in system with other mods in UP2
i didnt hear or read about testing such thing on UP 2,01
cause i want to make missions in FMBplus, MDS 1,13.......and  hopefuly with the same function as the forgoten countries pack

it will make big fun to see red japanese vs blue americans or even blue slovakian vs red hungarian   lol     
:hi:    I/KG51_QWE

Offline Radoye

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Re: BLUE ALLIES in UP 2.01?!? then WHY NOT RED AXIS ?!?!?
« Reply #4 on: June 24, 2010, 11:19:53 PM »
The "blue allies" are introduced because the game has been set up from the Russian PoV from the beginning. Those that are on the same side as the Russians are red, and their enemies are blue. So when the timeframe is stretched from WW2 only towards Korea and other Cold War conflicts, Russians always remain red and their new enemies become blue. That's why some Allied nations have their "blue" counterparts, to allow for these Cold War scenarios.

Adding "red Axis" would have sense if one wishes to depict a situation where WW2 Axis forces have aligned themselves with the USSR - but the said situation could be more easily depicted with a "blue USSR" nation.

IMO it is one of the fundamental flaws of the game, that the nations need to be defined as "red" or "blue" by default. It would be much better if the nations were designed as "neutral" - neither red nor blue - and then when creating a mission they could be assigned to one of the sides as needed.

And why just two sided scenarios, why not having a third side in the conflict? For example, a large US bomber formation escorted by P-51's is being intercepted by German Fw 190D's near the Swiss border, and you play as a Swiss pilot on a patrol tasked to intercept ~any~ plane Allied or Axis that violates Swiss airspace... Or something similar.

Offline 78thFG_Bulau

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Re: BLUE ALLIES in UP 2.01?!? then WHY NOT RED AXIS ?!?!?
« Reply #5 on: June 25, 2010, 03:11:32 PM »
Check the thread again, QWE:
http://www.sas1946.com/main/index.php/topic,6608.0.html

It appears KiwiBiggles has made it work using SAS CirX Forgotten Countries Lite mod.

Offline bvb

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Re: BLUE ALLIES in UP 2.01?!? then WHY NOT RED AXIS ?!?!?
« Reply #6 on: November 21, 2010, 01:23:57 AM »
Realize this is old, but better than starting a new thread... :)   In the future is there any way to incorporate blue "Allied" markings for stationary aircraft? Ran into this issue when trying to make a US vs USSR mission. Flying aircraft, no problem. Stationary though, there aren't any allied selections when you set them to "Blue".

 

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