Frontpage   Releases   Forum   Documents   Downloads   Links   Join Us!   Disclaimer   Contact Us


Author Topic: Outerra 3D Engine: Setting New Standards.  (Read 3774 times)

0 Members and 1 Guest are viewing this topic.

Offline StG77_HaDeS

  • Administrator
  • IL2 Addict
  • *******
  • Gender: Male
    • IL2 Ultr@Pack
Outerra 3D Engine: Setting New Standards.
« on: September 21, 2010, 09:01:21 AM »
http://www.outerra.com/
http://outerra.blogspot.com/2010/08/himalayas-trip.html

Well, while it took more than 6 years for some to make just an improved/retouched version of an existing game, people like the ones that made the Outerra 3d engine have already set up new standards:

Outerra - Himalayas trip


Outerra - Earth Fly-by
!

Outerra - Dirt roads


Outerra - Google Maps


Outerra Engine in Flight Simulator


Looks like some games will be outdated the very first day they pop-up ;)
This is 2010.. and some have yet to realize this....
Lets hope that this OUTSTANDING 3D engine will attract the major simulator companies and give us a 2010+ game with nowadays standards.

Offline =JFC=PhilHL

  • Member
  • ***
Re: Outerra 3D Engine: Setting New Standards.
« Reply #1 on: September 21, 2010, 10:30:40 AM »
Ultrapack + Outerra = New Sim :)

Only need to discuss the licence fees! Seriously this engine "only" needs objects, planes and gunnery and damage model and we have a better il2 .... we have objects and planes... zuti makes the gunnery and damage model and then  :cheers:

Can somebody wake me up now?
Only women do not need mods!

Offline Flanker35M

  • UP Staff
  • IL2 Addict
  • *****
  • Gender: Male
  • I see dead people...
Re: Outerra 3D Engine: Setting New Standards.
« Reply #2 on: October 06, 2010, 10:23:42 AM »
S!

 How is the physics engine in this and how hard is it to import and code new items for this engine then? And main question is that how will the FPS be if there's a lot of planes, fire, explosion etc. on screen. Anyways, looks nice and has potential.
LLv34 Flanker
2. Lentue
Lentolaivue 34

~Let Chaos Entwine On Defenceless Soil~

Offline DD_BadAim

  • Member
  • ***
Re: Outerra 3D Engine: Setting New Standards.
« Reply #3 on: November 19, 2010, 04:34:25 AM »
Doesn't look like anything to write home about. SOW was doing better in 2006, the latest updates smoke this thing.

Offline _AUS_Salmo

  • DF Server Admins
  • Senior Member
  • *
Re: Outerra 3D Engine: Setting New Standards.
« Reply #4 on: November 19, 2010, 05:37:26 AM »
S!

 How is the physics engine in this and how hard is it to import and code new items for this engine then? And main question is that how will the FPS be if there's a lot of planes, fire, explosion etc. on screen. Anyways, looks nice and has potential.

3d models - Uses COLLADA 3D model file format can be imported into Outerra. Heaps of these around & many are free (see Google 3D models)
physics - Open source models using JSBSIM
Sound - Probably using open source such as OpenAL
Weather - Probably using dynamic library like SimulWeather

Looks promising

Offline Flanker35M

  • UP Staff
  • IL2 Addict
  • *****
  • Gender: Male
  • I see dead people...
Re: Outerra 3D Engine: Setting New Standards.
« Reply #5 on: November 19, 2010, 08:26:47 AM »
S!

 thanks for the info :) There was a video of an Apache flying in there, very nice stuff! Lighting and all was good..IL-2 to Outerra!! :D
LLv34 Flanker
2. Lentue
Lentolaivue 34

~Let Chaos Entwine On Defenceless Soil~

Offline StG77_HaDeS

  • Administrator
  • IL2 Addict
  • *******
  • Gender: Male
    • IL2 Ultr@Pack
Re: Outerra 3D Engine: Setting New Standards.
« Reply #6 on: November 19, 2010, 08:47:03 AM »
IL-2 to Outerra!! :D

Why not!? If its open free and all, it already has better engine, better 3d engine, better FM engine, and it is a 2010 game ;)

Maybe it would worth to see what this community can do with all the talent that has ;)

:drinks:

Offline Hawker17

  • Member
  • ***
Re: Outerra 3D Engine: Setting New Standards.
« Reply #7 on: November 19, 2010, 07:48:18 PM »
Looks very good! Following this topic with big interest... :-)

Offline _AUS_Salmo

  • DF Server Admins
  • Senior Member
  • *
Re: Outerra 3D Engine: Setting New Standards.
« Reply #8 on: November 20, 2010, 02:32:26 AM »
Why not!? If its open free and all, it already has better engine, better 3d engine, better FM engine, and it is a 2010 game ;) Maybe it would worth to see what this community can do with all the talent that has ;)
I understand the authors of outerra are coding for compatability with various open source fuctionality, such as the physics & sound engines, but outerra itself is not open source-free (at least at this stage). While outeraa is promising as a game engine foundation, there is a great deal to do to make it look anything like a combat simulator. Damage models, map maker etc etc

Offline santobr

  • UP_DevTeam
  • Senior Member
  • *****
  • Gender: Male
Re: Outerra 3D Engine: Setting New Standards.
« Reply #9 on: July 13, 2011, 05:11:06 PM »

Please, don't forget this topic.
We all know that we never will see any other flight simulator that covers almost all theaters of WWII.
Simple because a flight simulator does not generate the expected profit by large companies.
So, in the future, if we want a good combat flight simulator as IL-2 1946 is,  maybe the only option will be a free software or a open source project.
And, probably, we will never see a new combat flight simulator that covers the Pacific, because of Northrop Grumman's politics.
We may end up becoming orphans.


santobr.

Offline Sun

  • Member
  • ***
  • 13 against 600. 18 august 1944, Ploiesti.
Re: Outerra 3D Engine: Setting New Standards.
« Reply #10 on: February 21, 2012, 04:19:30 PM »
Anything new from Outerra?

Some USAAF pilots reported they fought "yellow nose FW-190" over Romania, but in fact they were fighting "yellow nosed" romanians IAR80 and IAR 81a/81c. These airplanes were inferior to FW 190 or Me-109.

 

Powered by EzPortal