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Hello RusPS!I put the file "Effects_Mod_RPs3.0.1" in the jsmg folder and aktivate it by the modenabler..!But i didnt got these effects? Must i have the plutonium Mod too ? Or the fx revolution Mod?Or both?Thank u !The vid link i send to my friends, cause they are amazing!
Works for me too- thank you very much Rus Ps!Could you kindly give a link to your UP2.01 version of effects? I really start to appreciate your work more and more:)
I can´t see these effects either.
Just copy the "Files" folder and put into #UP# folder, dont bother with JGSME- and thats' it!:) Great effects again, thanks Rus Ps!(But please share your UP2.01 effects!;))Oh, untick Mod Caching in Il2 start up option the first time you start the game with new mod. Then tick it again and leave it ticked- thats the same for all mods.
Quote from: borsch on July 10, 2011, 06:57:25 PMJust copy the "Files" folder and put into #UP# folder, dont bother with JGSME- and thats' it!:) Great effects again, thanks Rus Ps!(But please share your UP2.01 effects!;))Oh, untick Mod Caching in Il2 start up option the first time you start the game with new mod. Then tick it again and leave it ticked- thats the same for all mods.Only in the #UP# with the std folder inside? Or its only the #UP# folder? In the example #UP# filder from Hardes is an std Folder!? So i ask!?Cause to beware of the filestrukture.
Quote from: borsch on July 10, 2011, 05:53:24 PMWorks for me too- thank you very much Rus Ps!Could you kindly give a link to your UP2.01 version of effects? I really start to appreciate your work more and more:)Good people with kupikolesa.ru found a mod for the UP2 .01link:http://files.mail.ru/KX8NV8Attention-mod requires a clean copy of IL2 UP2 .01
Quote from: rammstein7033 on July 11, 2011, 06:22:35 PMQuote from: borsch on July 10, 2011, 06:57:25 PMJust copy the "Files" folder and put into #UP# folder, dont bother with JGSME- and thats' it!:) Great effects again, thanks Rus Ps!(But please share your UP2.01 effects!;))Oh, untick Mod Caching in Il2 start up option the first time you start the game with new mod. Then tick it again and leave it ticked- thats the same for all mods.Only in the #UP# with the std folder inside? Or its only the #UP# folder? In the example #UP# filder from Hardes is an std Folder!? So i ask!?Cause to beware of the filestrukture.You need to extract "Files" folder from Effects_Mod_RPs3.0.1.rar and put that folder into IL2 #UP# or #DBW game folder.
No, I understand you perfectly well! I only suggested an alternative method that worked for me, but your method with JGSM works too I am sure.