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Author Topic: Rus Ps excelent fire/smoke/tracer effects for UP3  (Read 12947 times)

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Offline RusPs

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Re: Rus Ps excelent fire/smoke/tracer effects for UP3
« Reply #40 on: July 12, 2011, 05:10:34 PM »
I notice when I enable the effects mod, (UP3.0 RC3) my text appears very thin and faint...disable mod and it's back to dark and bold??? Any ideas?  Love the effects BTW.

Also added the sounds...very nice.
Hairline is made specially. If you do not like, delete the folder "font" from the folder "files" in "Effetts_Mod_RPs3.0.1"

Offline Conkris

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Re: Rus Ps excelent fire/smoke/tracer effects for UP3
« Reply #41 on: July 12, 2011, 05:19:57 PM »
Hey, thanks.

Hairline is a  perfect description.  It's a little to hairline for my old eyes.

I wonder how, or if, this mod will "play" with the soon to be added/included Plutonium Mod in the final UP3?

Thanks again
~Conkris

Offline JG54_Emil

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Re: Rus Ps excelent fire/smoke/tracer effects for UP3
« Reply #42 on: July 12, 2011, 05:40:14 PM »
Very nice mod!

What Iam missing in this mod are the blue engine flames.
There ae flames only when you start the engine.
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Offline RusPs

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Re: Rus Ps excelent fire/smoke/tracer effects for UP3
« Reply #43 on: July 12, 2011, 06:09:35 PM »
Very nice mod!

What Iam missing in this mod are the blue engine flames.
There ae flames only when you start the engine.
Blue Flame is temporarily disabled, but always true in the final version. But the flames from the nozzles must be because the default in the final UP?

Offline RusPs

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Re: Rus Ps excelent fire/smoke/tracer effects for UP3
« Reply #44 on: July 12, 2011, 06:14:02 PM »
Hey, thanks.

Hairline is a  perfect description.  It's a little to hairline for my old eyes.

I wonder how, or if, this mod will "play" with the soon to be added/included Plutonium Mod in the final UP3?

Thanks again
I'll be very pleased and satisfied if my achievements will help to make a beautiful and realistic game

Offline borsch

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Re: Rus Ps excelent fire/smoke/tracer effects for UP3
« Reply #45 on: July 12, 2011, 06:32:30 PM »
Very nice mod!

What Iam missing in this mod are the blue engine flames.
There ae flames only when you start the engine.

They DO show in Rus Ps Up2.01 effects pack - its very-very good indeed!

Offline RusPs

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Re: Rus Ps excelent fire/smoke/tracer effects for UP3
« Reply #46 on: July 12, 2011, 06:51:16 PM »
Has anyone tried to sound mod? I like the result. Many new effects of sound.
URL:
http://files.mail.ru/EHB8NI

Offline Conkris

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Re: Rus Ps excelent fire/smoke/tracer effects for UP3
« Reply #47 on: July 12, 2011, 07:28:20 PM »
I tried it last night....a little. Very nice, so far. I got hit and almost jumped out of my chair. Can I suggest you include a read-me listing what sounds are modified.

Also, I use "perfect map textures", with your sound and effects mod. Noticed when enabling the effects mod after perfect map textures, I get the warning, common files are changed, I click yes and it enables. This is also the case if I enable effects 1st, then perfect map textures. Is there a correct order to enable or doesn't it matter?

Are these final versions, or are you still working on them? They are really very nice, thank you.
~Conkris

Offline RusPs

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Re: Rus Ps excelent fire/smoke/tracer effects for UP3
« Reply #48 on: July 12, 2011, 07:40:25 PM »
I tried it last night....a little. Very nice, so far. I got hit and almost jumped out of my chair. Can I suggest you include a read-me listing what sounds are modified.

Also, I use "perfect map textures", with your sound and effects mod. Noticed when enabling the effects mod after perfect map textures, I get the warning, common files are changed, I click yes and it enables. This is also the case if I enable effects 1st, then perfect map textures. Is there a correct order to enable or doesn't it matter?

Are these final versions, or are you still working on them? They are really very nice, thank you.
I use this order of activation:

# UP # _Enable_UP3.0
  00_1956_V1.1_UP_RC3
  KK_Sound_Mod_UP3.0_RusPs_ = NIK =
  Effects_Mod_RPs3.0.1

He's the right one.
Do not worry if it posts an activator of mod conflicts.
This is a normal process.

Work continues, should significantly reduce the size of the sound modes. Remove all unnecessary. The effects of video will be collected in full after the final UP

Offline Conkris

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Re: Rus Ps excelent fire/smoke/tracer effects for UP3
« Reply #49 on: July 12, 2011, 08:39:28 PM »
Yea, I thought the warning was not a big deal, done it before without a issue.

I'll be looking forward to more.   :confused0053:
~Conkris

Offline JG54_Emil

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Re: Rus Ps excelent fire/smoke/tracer effects for UP3
« Reply #50 on: July 12, 2011, 10:35:04 PM »
Flying on servers with the effects on is impossible for me.

It loads 100% and gives away the message mission loaded but then it´s stuck.
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Offline RusPs

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Re: Rus Ps excelent fire/smoke/tracer effects for UP3
« Reply #51 on: July 12, 2011, 10:49:40 PM »
Flying on servers with the effects on is impossible for me.

It loads 100% and gives away the message mission loaded but then it´s stuck.
I'm surprised-I lets on all servers. In addition to my native "KK" :(

Offline RusPs

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Re: Rus Ps excelent fire/smoke/tracer effects for UP3
« Reply #52 on: July 12, 2011, 11:31:39 PM »
Those who wish to experiment suggest that small gap modes makes bombs more effective in destroying armored vehicles.
http://files.mail.ru/J0MYKE
According to this mod using the radius of destruction over the case.

Offline Ems9

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Re: Rus Ps excelent fire/smoke/tracer effects for UP3
« Reply #53 on: July 12, 2011, 11:38:55 PM »
Oh My god!!!
Just got this to say: AWESOME, and it's really hard to get that complement from me.
What an amazing job!
I just got pleasured with your videos and pictures. The smoke it's just outstanding.
Gotta download it as soon I got time.
You just released such a great work on time for me, got a video to make, and with those graphics, it will look almost realistic.

A big thanks mate! Keep going with your good work, You making a lot of people happy =)

Offline RusPs

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Re: Rus Ps excelent fire/smoke/tracer effects for UP3
« Reply #54 on: July 15, 2011, 09:27:41 PM »
A small correction for the actual killing of targets with bombs:
http://files.mail.ru/J0MYKE

Offline [URU]Fox

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Re: Rus Ps excelent fire/smoke/tracer effects for UP3
« Reply #55 on: July 15, 2011, 10:10:23 PM »
Could you please post the new radius for the bombs?

Offline StG77_HaDeS

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Re: Rus Ps excelent fire/smoke/tracer effects for UP3
« Reply #56 on: July 15, 2011, 10:16:39 PM »
A small correction for the actual killing of targets with bombs:
http://files.mail.ru/J0MYKE


Please post your data and sources like here:

http://ultrapack.il2war.com/index.php/topic,4443.msg42994.html#msg42994

Offline RusPs

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Re: Rus Ps excelent fire/smoke/tracer effects for UP3
« Reply #57 on: July 17, 2011, 07:49:24 AM »
Just look at this mod in action. Make sure - it allows you to kill armored vehicles and as it should be. Tabular data - this is good. of bombs in the game a little happy.

Offline RusPs

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Re: Rus Ps excelent fire/smoke/tracer effects for UP3
« Reply #58 on: July 22, 2011, 09:35:52 AM »
Des on il2.kupikolesa.ru posted a link to a fully assembled UP3.0RC3
I hope he will not mind if I do it here duplicates.
Torrent: http://rutracker.org/forum/viewtopic.php?t=2553204

But at the same time and repeat references to the current version of the assembly (no ground effects)
http://files.mail.ru/EHB8NI sound modes
http://files.mail.ru/OI4YEC visual modes
http://files.mail.ru/J0MYKE bombfiks

Offline rammstein7033

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Re: Rus Ps excelent fire/smoke/tracer effects for UP3
« Reply #59 on: July 22, 2011, 09:58:16 PM »
Hello RusP!!!

Thank u verry much for this mod!
Thanks!!!
 :party0038:
 :party0023: :character0029:

 

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